//==============================================================================
// Colossus_anim.txt
// Added EclipseSFX | Toasty Goblin
//==============================================================================

define eclipseSFX
{
   SetSelector
   {
		TechLogic none/Eclipse Active
		set hotspot
		{
			version
			{
			  Visualnone jimmy
			}
		}
		set hotspot
		{
			version
			{
			  Visualparticle SFX A Eclipse Unit effect
			}
		}		    
   }
}

//==============================================================================
define greekbirthSFX
{
   set hotspot
   {
      version
      {
         VisualParticle SFX G Myth Unit Birth Effect
      }
   }
}


//=============================================================================
define HealSFX
{
   set hotspot
   {
      version
      {
         Visualparticle sfx n odin heal effect loop
      }
   }
}

//==============================================================================
anim Birth
{
   SetSelector 
   {
      TechLogic none/Hand of Talos/Shoulder of Talos
      set hotspot
      {
         version
         {
            Visual Special G Colossus_BirthA
				connect HOTSPOT greekbirthSFX hotspot
				connect hotspot eclipseSFX hotspot
         }         
      }
      set hotspot
      {
         version
         {
            Visual Special G Colossus_BirthA
            ReplaceTexture Special G Colossus map/Special G Colossus Gold
				connect HOTSPOT greekbirthSFX hotspot
				connect hotspot eclipseSFX hotspot
         }         
      }
      set hotspot
      {
         version
         {
            Visual Special G Colossus_BirthA
            ReplaceTexture Special G Colossus map/Special G Colossus Silver
				connect HOTSPOT greekbirthSFX hotspot
				connect hotspot eclipseSFX hotspot
         }         
      }
   }
}

//=============================================================================
anim Idle
{
   SetSelector 
   {
      TechLogic none/Hand of Talos/Shoulder of Talos
      set hotspot
      {
         version
         {
            Visual Special G Colossus_idleA
			connect hotspot eclipseSFX hotspot
         }         
      }
      set hotspot
      {
         version
         {
            Visual Special G Colossus_idleA
            ReplaceTexture Special G Colossus map/Special G Colossus Gold
			connect hotspot eclipseSFX hotspot
         }         
      }
      set hotspot
      {
         version
         {
            Visual Special G Colossus_idleA
            ReplaceTexture Special G Colossus map/Special G Colossus Silver
			connect hotspot eclipseSFX hotspot
         }         
      }
   }
}

//==============================================================================
anim Bored
{
   SetSelector 
   {
      TechLogic none/Hand of Talos/Shoulder of Talos
      set hotspot
      {
         version
         {
            Visual Special G Colossus_boredA
			connect hotspot eclipseSFX hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Special G Colossus_boredA
            ReplaceTexture Special G Colossus map/Special G Colossus Gold
			connect hotspot eclipseSFX hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Special G Colossus_boredA
            ReplaceTexture Special G Colossus map/Special G Colossus Silver
			connect hotspot eclipseSFX hotspot
         }
      }
   }
}

//==============================================================================
anim Eat
{
   SetSelector 
   {
      TechLogic none/Hand of Talos/Shoulder of Talos
      set hotspot
      {
         version
         {
            Visual Special G Colossus_specialA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.17 false GiantFootsteps checkVisible 
                  tag SpecificSoundSet 0.63 false ColossusEat checkVisible 
                  tag SpecificSoundSet 0.29 false GatherMine checkVisible 
//-- end auto generated section
connect hotspot eclipseSFX hotspot
connect hotspot HealSFX hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Special G Colossus_specialA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.17 false GiantFootsteps checkVisible 
                  tag SpecificSoundSet 0.82 false ColossusEat checkVisible 
//-- end auto generated section
            ReplaceTexture Special G Colossus map/Special G Colossus Gold
			connect hotspot eclipseSFX hotspot
			connect hotspot HealSFX hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Special G Colossus_specialA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.17 false GiantFootsteps checkVisible 
                  tag SpecificSoundSet 0.82 false ColossusEat checkVisible 
//-- end auto generated section
            ReplaceTexture Special G Colossus map/Special G Colossus Silver
			connect hotspot eclipseSFX hotspot
			connect hotspot HealSFX hotspot
         }
      }
   }
}

//==============================================================================
anim Death
{
   SetSelector
   {
      TechLogic none/Hand of Talos/Shoulder of Talos
      set hotspot
      {
         version
         {
            Visual Special G Colossus_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.03 false SentinelDeath checkVisible 
                  tag SpecificSoundSet 0.70 false HeavyFall checkVisible 
                  tag SpecificSoundSet 0.82 false HeavyFall checkVisible 
//-- end auto generated section
connect hotspot eclipseSFX hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Special G Colossus_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.18 false SentinelDeath checkVisible 
                  tag SpecificSoundSet 0.70 false HeavyFall checkVisible 
                  tag SpecificSoundSet 0.82 false HeavyFall checkVisible 
//-- end auto generated section
            ReplaceTexture Special G Colossus map/Special G Colossus Gold
			connect hotspot eclipseSFX hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Special G Colossus_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.18 false SentinelDeath checkVisible 
                  tag SpecificSoundSet 0.70 false HeavyFall checkVisible 
                  tag SpecificSoundSet 0.82 false HeavyFall checkVisible 
//-- end auto generated section
            ReplaceTexture Special G Colossus map/Special G Colossus Silver
			connect hotspot eclipseSFX hotspot
         }
      }
   }
}

//==============================================================================
anim Walk
{
   SetSelector
   {
      TechLogic none/Hand of Talos/Shoulder of Talos
      set hotspot
      {
         version
         {
				Visual Special G Colossus_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.00 false GiantFootsteps checkVisible 
                  tag SpecificSoundSet 0.51 false GiantFootsteps checkVisible 
                  tag FootstepLeft 0.00 true   
                  tag FootstepRight 0.51 true   
//-- end auto generated section
connect hotspot eclipseSFX hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Special G Colossus_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.00 false GiantFootsteps checkVisible 
                  tag SpecificSoundSet 0.51 false GiantFootsteps checkVisible 
                  tag FootstepLeft 0.00 true   
                  tag FootstepRight 0.51 true   
//-- end auto generated section
				ReplaceTexture Special G Colossus map/Special G Colossus Gold
				connect hotspot eclipseSFX hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Special G Colossus_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.00 false GiantFootsteps checkVisible 
                  tag SpecificSoundSet 0.51 false GiantFootsteps checkVisible 
                  tag FootstepLeft 0.00 true   
                  tag FootstepRight 0.51 true   
//-- end auto generated section
				ReplaceTexture Special G Colossus map/Special G Colossus Silver
				connect hotspot eclipseSFX hotspot
         }
      }
   }
}

//==============================================================================
anim Attack
{
   SetSelector
   {
      TechLogic none/Hand of Talos/Shoulder of Talos
      set hotspot
      {
         version
         {
			   Visual Special G Colossus_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.52 true   
                  tag GenericSound 0.60 true   
                  tag SpecificSoundSet 0.47 false SwordSwing checkVisible 
//-- end auto generated section
connect hotspot eclipseSFX hotspot
         }
			version
         {
			   Visual Special G Colossus_AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.46 true   
                  tag GenericSound 0.60 true   
                  tag SpecificSoundSet 0.41 false SwordSwing checkVisible 
//-- end auto generated section
connect hotspot eclipseSFX hotspot
         }
      }
      set hotspot
      {
         version
         {
			   Visual Special G Colossus_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.52 true   
                  tag GenericSound 0.60 true   
                  tag SpecificSoundSet 0.47 false SwordSwing checkVisible 
//-- end auto generated section
            ReplaceTexture Special G Colossus map/Special G Colossus Gold
			connect hotspot eclipseSFX hotspot
         }
			version
         {
			   Visual Special G Colossus_AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.46 true   
                  tag GenericSound 0.60 true   
                  tag SpecificSoundSet 0.41 false SwordSwing checkVisible 
//-- end auto generated section
            ReplaceTexture Special G Colossus map/Special G Colossus Gold
			connect hotspot eclipseSFX hotspot
         }
      }
      set hotspot
      {
         version
         {
			   Visual Special G Colossus_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.52 true   
                  tag GenericSound 0.60 true   
                  tag SpecificSoundSet 0.47 false SwordSwing checkVisible 
//-- end auto generated section
            ReplaceTexture Special G Colossus map/Special G Colossus Silver
			connect hotspot eclipseSFX hotspot
         }
			version
         {
			   Visual Special G Colossus_AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.46 true   
                  tag GenericSound 0.60 true   
                  tag SpecificSoundSet 0.41 false SwordSwing checkVisible 
//-- end auto generated section
            ReplaceTexture Special G Colossus map/Special G Colossus Silver
			connect hotspot eclipseSFX hotspot
         }
      }
   }
}

//=============================================================================
anim Flail
{
   SetSelector 
   {
      TechLogic none/Hand of Talos/Shoulder of Talos
      set hotspot
      {
         version
         {
            Visual Special G Colossus_FlailA
			connect hotspot eclipseSFX hotspot
         }         
      }
      set hotspot
      {
         version
         {
            Visual Special G Colossus_FlailA
            ReplaceTexture Special G Colossus map/Special G Colossus Gold
			connect hotspot eclipseSFX hotspot
         }         
      }
      set hotspot
      {
         version
         {
            Visual Special G Colossus_FlailA
            ReplaceTexture Special G Colossus map/Special G Colossus Silver
			connect hotspot eclipseSFX hotspot
         }         
      }
   }
}





